It’s a pretty well-established fact that humans as a species have a few deeply ingrained phobias: darkness, solitude, death and vicious beasts, to name a few.
“Dead Space 2,” just like the original “Dead Space,” exploits those primal fears to great effect.
Got a yen for another multiplayer fragfest? "Breach," for Xbox 360 and PC, is a decent way to scratch that itch.
It's all that you traditionally expect from a military-themed first-person shooter, with familiar game modes and troop types, while adding a few novel elements to the mix, and it's all for a relatively low price.
The horror. Oh, the horror.
It often felt as though I was trapped in a nightmare as I played “Splatterhouse,” but don’t credit the Lovecraftian creatures I had to fight.
I just got a surprising press release from Valve, the creators of such notable games as "Half-Life" and "Counter-Strike." The PlayStation 3 version of "Portal 2" will have features I never expected to see from any video game company.
That’s it. I can’t take it anymore. I give up, cry uncle, throw in the towel — basically, whatever metaphor for quit you want to use.
I cannot beat “Crescent Pale Mist,” a side-scrolling action-platformer for the PlayStation 3. At least, I can’t beat it without a lot more time and luck then I’ve got.
"Dead Money," the first downloadable content (DLC) for "Fallout: New Vegas," wasn't quite what I was expecting.
Not too terribly long ago, I reviewed a fairly high-profile cooperative game released by Namco Bandai: "Enslaved: Odyssey to the West," the story of two strangers forced to work together to survive in a post-apocalyptic America.
"Ys: The Oath in Felghana" returns us to the world of adventurer Adol Christin, which I first visited a few weeks ago in "Ys Seven."
Sorry, I haven't written in a bit. I've been struggling to put together a review of "Call of Duty: Black Ops."
Yes, I could have skipped it and written about something else, but it's sort of stuck in my head, an obstacle I must surmount before I can move on.