So, do Danville High School students like the classroom response system, or "clicker" system?
Most said they were raised on video games and computers. They've been surfing the Internet since first grade and text messaging since middle school.
"It just feels like second nature," said sophomore Andrea Gilardon, a student in Daniel Hile's business marketing and management class. "It's like using your cellphone."
"They're pretty fun," senior Chris Davis added. "It's something new we get to do instead of just writing with a pencil or a pen ... or looking at a book."
Gilardon and sophomore D'Andre Day said they like getting immediate feedback, whether it's on a quiz or a question that Hile asks them during a classroom discussion to see if they're paying attention.
"As soon as you put in your answer, you automatically know if it's right or wrong," Gilardon said. "If you take a quiz (the 'old-fashioned way' with paper and pencil), teachers can take forever because they have a lot of students."
"If I get something wrong, it stays in my head," Day said. "The next time, I'll get it right."
And Davis – who picked up a Sega Genesis controller at age 5, and has since advanced to an Xbox 360 and PlayStation 3 – believes the clicker challenges him to pay attention and learn the material.
"I want to be correct. I want to keep going and advancing," just like when he's playing a video game, he said. He and others said they would like to use clickers in other classes next year.