game review

game review

"Crysis 3's" weak story hamstrings strong game-play

Perhaps you've seen the commercial: An armored figure struts fearlessly through battle in a wooded glade, blasting away a pack of soldiers with a shotgun, smiting a military helicopter with a bow and arrow, leaping ferociously into a melee with vicious aliens — seemingly without a care in the world — as ZZ Top's "Sharp-Dressed Man" thunders in the background.

PVR your ticket to gaming exhibitionism on web

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The Ace Combat series flies into the world of modern warfare

For the first time in console history, the "Ace Combat" series has left behind its usual fictional-world setting in order to tell a modern, real-world anti-terrorism story, reminiscent of what one sees in such games as "Call of Duty: Modern Warfare" and "Battlefield 3."

'RAGE' pretty to look at, but a little too empty inside

Id Software, creator of such games as "Doom" and "Quake," has a new first-person shooter on the market, "RAGE."

Oddly enough, it's a bit of a misfire -- one that both draws and repels me. For every positive I can identify in the game-play, I find an equally compelling negative.

Don't get ripped off by Bodycount

I suspect I wouldn't have quite so many issues with "Bodycount" if it had just been released as a budget title. A $19.99 price tag would make up for many of its sins.

But no, this substandard shooter is retailing for $59.99, the same price as most top tier games. It's unconscionable.

Choose your own path in "Deus Ex: Human Revolution"

Long before I started playing "Deus Ex: Human Revolution," I plotted in vain about how I'd behave in the game.

You might not feel F.E.A.R., but you will have a good time

It might seem odd to you, but I don't think of "F.E.A.R. 3" as a horror game.

'Captain America' a shield's throw or two away from greatness

I really want to send the developers of the new "Captain America: Super Soldier" back to the drawing board. However, I don't mean that statement as an insult.

Latest "Mortal Kombat" restores game's greatness

I remember the day well. It was in 1992, and I was a student at the University of Missouri-Columbia. I had wandered into my campus arcade inside Brady Commons, a regular haunt of mine, to find a new game had been installed.